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Hey!!
I made a few changes to my setup blog, realy quite small XD
My new profile pick, it's a lil hamster.
i have a some prints made from the gifs at InPrint , if you have one you'd like and don't see it in the selection, just talk to me.
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Extra upload today!!
This is my first gif made with processing!!!
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As i sayd, I'm gonna keep going :)
When i started i didnt relly expect i'd last this long; this was just a bit of a crazy idea, just so I'd start to do something, i honestly wasn't really expecting to go for more than one maybe 2 months but you guys started to like my work, and that keept me going. And for that i must say, Thank you.
So, When i started this a year seemd like a crazy amount of time to do, but now that i'm here… I don't think i'm done yet. There are still things i want to try, and goals I haven't reached. And I wanna keep going, so I'm gonna :)
I've opened up a store with some prints made from the gifs's i've made. These are soome that I thought worked well as still images, I want to give you guys the oportunity to acctualy have some of these gifs, as actual objects.
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I'm gonna keep going.
This project started out as a way for me to learn how to use new software and create new things, and it's gonna keep going in that same direction.
I don't think I'm done with this project.
So, here's what you can expect out of me and this blog, 3d stuff, Iv'e been postponing this because… well… laziness. Generative art, I'm gonna get a massive amount of tea herbs so the massive headache I'm gonna get, doesn't seem so bad, when I try and do some coding stuff.
I am preparing a small surprise for you guys, hopefully you'll like the idea.
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Hey!!
hum… today i posted the 356 gif… it's been almost a year, and the 365th gif is almost here…
Still not sure if i should keep going after reaching this goal… its been the whole thing, a year of gifs…
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Hey! Sorry it took so long to answer, you made me think… a lot :)
I've thought about doing something like that, i just dont feel like i've got enough to share atm. For the most part I use After Effects, but i want to mess around with 3D a bit.
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Sophie Blanchard performing at the restoration of the monarchy in 1814, with King Louis XVIII.
Image from the Scrapbook of early aeronautica.
Sophie Blanchard was the first professional female aeronaut (traveler in a hot-air balloon, airship or other flying craft) in history. Born March 25, 1778, near La Rochelle, France, Sophie was initiated into ballooning by her husband Jean-Pierre-François Blanchard, who was a pioneer in ballooning. He and his co-aeronaut Dr. John Jeffries were the first to cross the English Channel by balloon in 1785.
Blanchard first took to the sky in 1804 with Jean-Pierre and was immediately fixated with ballooning. Normally shy and nervous, Blanchard became a completely different person in the air where she was transformed into an almost reckless daredevil.
In 1805, Blanchard took her first solo flight and became the first woman to pilot a balloon. Her ballooning career was a mixture of sensational entertainer, aeronautic experimenter, pioneer, and fixture of the royal court.
Blanchard liked aerial stunts and pyrotechnics; during nighttime flights, she shot fireworks from pyrotechnic rigs and dropped fireworks from parachutes. Blanchard's experiments and pioneering aeronautics included long-distance and high-altitude flights and parachuting.
Blanchard's love of ballooning was also her undoing. She died on July 6, 1819, when her hydrogen balloon caught fire and she became entangled in the balloon's netting. Despite her tragic ending, Sophie Blanchard has taken her place in aeronautic history.
Find out more about the early history of aeronautics and its impact on the 19th-century imagination at the Smithsonian Libraries' exhibition website “Fantastic Worlds: Science and Fiction 1780-1910.”
The post Up, Up and Away appeared first on Smithsonian Insider.
"It's bad biology to argue against the existence of animal emotions ... Emotions have evolved as adaptations in numerous species, and they serve as a social glue to bond animals to one another. Emotions also catalyze and regulate a wide variety of social encounters among friends, lovers, and competitors, and they permit animals to protect themselves adaptively and flexibly using various behavior patterns in a wide variety of venues."
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Hey guys!
We've made rebranding couple weeks ago and currently we're working on other assets of our identity.
Here is our new animated logo and I'm really excited to share it with you.
You can find some design processes here: https://www.behance.net/gallery/38748657/Untime-Rebranding
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^^this person :)
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