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Hey!!
I made a few changes to my setup blog, realy quite small XD
My new profile pick, it's a lil hamster.
i have a some prints made from the gifs at InPrint , if you have one you'd like and don't see it in the selection, just talk to me.
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Extra upload today!!
This is my first gif made with processing!!!
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As i sayd, I'm gonna keep going :)
When i started i didnt relly expect i'd last this long; this was just a bit of a crazy idea, just so I'd start to do something, i honestly wasn't really expecting to go for more than one maybe 2 months but you guys started to like my work, and that keept me going. And for that i must say, Thank you.
So, When i started this a year seemd like a crazy amount of time to do, but now that i'm here… I don't think i'm done yet. There are still things i want to try, and goals I haven't reached. And I wanna keep going, so I'm gonna :)
I've opened up a store with some prints made from the gifs's i've made. These are soome that I thought worked well as still images, I want to give you guys the oportunity to acctualy have some of these gifs, as actual objects.
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I'm gonna keep going.
This project started out as a way for me to learn how to use new software and create new things, and it's gonna keep going in that same direction.
I don't think I'm done with this project.
So, here's what you can expect out of me and this blog, 3d stuff, Iv'e been postponing this because… well… laziness. Generative art, I'm gonna get a massive amount of tea herbs so the massive headache I'm gonna get, doesn't seem so bad, when I try and do some coding stuff.
I am preparing a small surprise for you guys, hopefully you'll like the idea.
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Hey!!
hum… today i posted the 356 gif… it's been almost a year, and the 365th gif is almost here…
Still not sure if i should keep going after reaching this goal… its been the whole thing, a year of gifs…
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Hey! Sorry it took so long to answer, you made me think… a lot :)
I've thought about doing something like that, i just dont feel like i've got enough to share atm. For the most part I use After Effects, but i want to mess around with 3D a bit.
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Moving Brands has designed a new on demand platform for the BBC's children's programmes on its CBeebies and CBBC channels.
Aimed at one to nine-year-olds, BBC iPlayer Kids takes the form of an app which looks to tap into the changing viewing patterns of kids away from Saturday morning TV sessions and towards using tablets and other devices to interact with their favourite programmes.
The app, which took three months to complete, has been designed to give them the freedom to “be the boss of their own adult-free zone”, according to creative director Jon Hewitt.
It allows them to have complete control over which monster-themed avatar they want to guide them through the app, as well as being able to edit and curate the programmes they want to watch.
Equally though, the consultancy was keen to ensure a safe space for users, limiting which of the corners of the internet they are able to access via the app.
“Takeover” is one of the key themes in terms of visual identity, which incorporates components of the original BBC iPlayer logo and brand combined with typography that bursts on to the screen.
“The app had to fit within the existing iPlayer brand but have a distinct personality like the little cousin of the family,” says Hewitt. The identity is carried across multiple platforms, including promotional posters and films.
Moving Brands has also worked on the sound design for the app's animated wordmark, which was created in-house in a meeting room using xylophones and wobble boards.
Usability was a key consideration, according to Hewitt. “We flipped the iPlayer brand colours to be lighter and more welcoming, and ensured the buttons were big and bright, with obvious differences in the selection states of navigation icons,” they say.
“Ultimately, users are there for the content, so it was also important to know when to dial back the expression of the UI (user interface) and let the content be the focus.”
The post Moving Brands creates visual identity for BBC iPlayer Kids app appeared first on Design Week.
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Have you ever had an idea that you wanted to be involved in and execute, but it never quite happened for you? For Tillman, Design Director for Society of Grownups, this was not only true for her, but at times it felt like the defining sentiment of her career. While we live in a world of interconnection, it's still so easy to feel like we're not making the impact that we'd like, or that we're not taking advantage of all of our opportunities. But instead of asking for permission or waiting for opportunities to magically unfold before us Kristy challenges us to make our own opportunities. How? By inviting yourself to the table.
Kristy Tillman currently serves as the Design Director for Society of Grownups, a Boston-based start-up whose mission is to democratize financial literacy for the young adult set. There she leads design teams dedicated to crafting exceptional experiences across both digital and physical platforms.
Prior to Society of Grownups, Kristy was a designer at IDEO, an award-winning global design consultancy where she helped solve design problems across a variety of industries including consumer product goods, finance, education, and healthcare. She also did a tour through the footwear industry as a product graphic designer at PUMA and Reebok.
Kristy believes in a future where design is a tool that aids undeserved communities in solving socio-cultural problems. As the former co-founder of the Detroit Water Project and founder of Tomorrow Looks Bright, Kristy has a strong commitment to furthering the accessibility of design.
She is an alumna of Florida A&M University.
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Hey guys!
We've made rebranding couple weeks ago and currently we're working on other assets of our identity.
Here is our new animated logo and I'm really excited to share it with you.
You can find some design processes here: https://www.behance.net/gallery/38748657/Untime-Rebranding
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^^this person :)
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